Kinect v2 MoCap Animator 1.2

Unity Kinect v2 MoCap Animator 1.2 脚本/Avatar系统,价格:$10.00,大小:110.2 MB

  1. UnityStore
    官方售价:
    $10.00
    文件大小:
    110.2 MB
    开发者:
    RF Solutions
    版本要求:
    Unity 5.3.0 或更高版本
    [​IMG]这是简单的使用kinect-v2(又名“Kinect的Xbox One”)莫帽工具,捕捉用户的运动并将其保存为FBX动画。您可以在Unity编辑器中运行它,或者在自己的编辑器工具中使用它作为组件。

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    “kinect-v2动作捕捉动画作品与kinect-v2或kinect-v1(又名Kinect的Xbox One Kinect为Xbox 360和)作为捕获装置。它存储捕获用户运动作为你选择的FBX文件的动画剪辑。捕获的动画可以立即在Unity的动画系统Mecanim系统处理,或在外部的三维建模工具,像玛雅或3DSMAX。多个动画剪辑可以添加到相同的FBX文件。此软件包可用于Unity Pro和Unity个人编辑器。

    如何运行的kinect-v2动作捕捉动画”:
    1。安装Windows Kinect SDK V2.0或Kinect运行。下载链接如下。
    2。下载并安装语音平台运行时V11(x86和x64版本),以及所需要的语言包。下载链接如下。
    三.导入包到新的Unity项目。
    4。打开'文件\/建立设置'和切换到' PC,Mac和Linux的独立',目标平台:'窗口'。
    5。打开并运行kinectmocapfbx \/ mocapfbxanimator场景。

    更多信息可在包中的README文件中找到。

    * Kinect SDK v2.0可以下载在这里
    *请注意,Kinect V2至少需要Windows 8.1和usb-3端口
    * MS语音平台运行时V11可以下载在这里。安装x86和x64版本,为了安全起见。
    * Windows Kinect SDK 2语言包可以下载在这里

    This is simple to use Kinect-v2 (aka ‘Kinect for Xbox One’) mo-cap tool that captures user motion and saves it as fbx animation. You may run it in the Unity editor, or use it as component in your own Editor tools.

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    'Kinect-v2 MoCap Animator' works with Kinect-v2 or Kinect-v1 (aka Kinect for Xbox One & Kinect for Xbox 360) as capturing device. It stores the captured user motion as animation clip in fbx-file of your choice. The captured animation may be used instantly in the Unity animation system Mecanim, or processed in external 3d modeling tools, like Maya or 3dsMax. Multiple animation clips may be added to the same fbx-file. This package can be used in both Unity Pro and Unity Personal editors.

    How to Run 'Kinect-v2 MoCap Animator':
    1. Install the Kinect for Windows SDK v2.0 or Kinect Runtime. The download link is below.
    2. Download and install the Speech Platform Runtime v11 (both x86 and x64 versions), as well as the needed language pack. The download links are below.
    3. Import the package into new Unity project.
    4. Open ‘File / Build settings’ and switch to ‘PC, Mac & Linux Standalone’, Target platform: ‘Windows’.
    5. Open and run the KinectMocapFbx/MocapFbxAnimator-scene.

    More information can be found in the Readme pdf-file in the package.

    * Kinect SDK v2.0 can be downloaded here.
    * Please mind Kinect v2 requires at least Windows 8.1, and a USB-3 port
    * MS Speech Platform Runtime v11 can be downloaded here. Install both x86 and x64 versions, to be on the safe side.
    * Kinect for Windows SDK 2.0 language packs can be downloaded here.