VRCamera 1.3

Unity VRCamera 1.3 脚本/相机,价格:$12.90,大小:7.8 MB

  1. UnityStore
    官方售价:
    $12.90
    文件大小:
    7.8 MB
    开发者:
    Mary
    版本要求:
    Unity 5.4.2 或更高版本
    [​IMG]
    VR第一人称透视绑定工具

    vrcamera提供你绑定steamvr相机一个动画角色的头,这样你可以在第一人称视角体验世界的虚拟现实。

    希望这个工具将允许任何用户快速,高效地体验任何字符的角度,创造更有趣的第一人称虚拟现实电影。

    ---如何使用---
    1。下载软件包,然后创建一个cameraavatar。

    2。Bind CameraAvatar在Unity编辑器模式的动画人物的头。

    CameraAvatar○放在人物的头部的正确位置在VR。然后,您可以预览和使用左侧的触控板端预览,按正确的触控板有八个方向可以选择调整CameraAvatar的位置。

    三.结合steamvr相机到CameraAvatar。

    ○拖你的steamvr相机“bindinfomanager”组件并附在cameraavatar。让cameraavatar控制steamvr相机。

    4。开放的性格,动画师进入虚拟现实,开始你的第一人称视角的旅程。

    需要统一的摩尔或更高。
    只是万岁。

    VR First-Person Perspective binding Tool

    VRCamera provides you to bind steamVR Camera to the head of an Animation character,so that you can experience the world in first person perspective in VR.

    Hopefully this tool will allow any user to quickly and efficiently experience any character's perspective and create more interesting First-Person VR movie.

    ---How to use---
    1.Download the package,and then create a CameraAvatar.

    2. Bind CameraAvatar to the head of the animation character in editor mode of Unity.

    ○Put CameraAvatar on the correct position of the character's head in VR. And then, you can preview and end the preview by using the left trackpad and adjust the position of the CameraAvatar by pressing the right trackpad which has eight directions you can choose.

    3. Bind steamVR Camera to the CameraAvatar.

    ○Drag your SteamVR camera to the “BindInfoManager” component which is attached on CameraAvatar. Let CameraAvatar control steamVR camera.

    4. Open the animator of the character,enter VR,and start your First-Person perspective journey.

    Requires Unity 5.4.0 or higher.
    Just for vive.