VRDOC - Dynamic Occlusion Culling 1.0

Unity VRDOC - Dynamic Occlusion Culling 1.0 脚本,价格:$20.00,大小:699.1 kB

  1. UnityStore
    官方售价:
    $20.00
    文件大小:
    699.1 kB
    开发者:
    Viversion
    版本要求:
    Unity 5.5.0 或更高版本
    [​IMG]vrdoc闭塞系统是一个动态的从地上爬起来的虚拟设计。

    无论是移动或桌面平台的发展vrdoc是你,在你所有的项目-一个伟大的方式,它的工作性能的提高在非虚拟游戏很棒,太!

    整合vrdoc您现有的项目是非常简单的,只需要大约五分钟!

    -非常容易建立
    全动态
    -无烘烤时间
    -透明物体的作品
    - vrdoc独家重铸的特征


    重铸是一个功能开发的大型开放式场景,传统的动态遮挡剔除系统将无法检测到遥远的组合对象。

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    VRDOC is a Dynamic Occlusion System designed from the ground up for VR.

    Whether you develop for mobile or desktop platforms, VRDOC is a great way to improve performance in all your projects - it works great in non-VR games, too!

    Integrating VRDOC to your existing project is very straightforward and takes only about five minutes!

    - Very easy to set up
    - Fully dynamic
    - No bake time
    - Works with transparent objects
    - VRDOC exclusive Recasting feature


    Recasting is a feature developed for large open scenes where traditional dynamic occlusion culling systems would fail to detect far away grouped objects.

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