Spiders Pack PBR 1.1

Unity Spiders Pack PBR 1.1 3D模型,价格:$59.00,大小:655.7 MB

  1. UnityStore
    官方售价:
    $59.00
    文件大小:
    655.7 MB
    开发者:
    S.F. Bay Studios, Inc.
    版本要求:
    Unity 5.3.4 或更高版本
    [​IMG]统一论坛链接
    更多的信息
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    蜘蛛包PBR特点三全动画蜘蛛特征。在编辑器中调整大小,以创建小,中,大蜘蛛-每一个被设计成从其他人足够不同,所以玩家知道他们是独一无二的。 此外,自定义编辑器中的纹理创建独特的外观,完美地为您的游戏。

    自定义纹理
    使用滑块来调整的外观和感觉的怪物。轻松改变颜色,添加特殊效果,如污垢,泥浆,血液,冰,雪,苔藓和更多。它的快速,并允许您创建任何数量的外观,完全适合您的游戏。大多数的纹理贴图的分辨率。

    使用“纹理创建”场景快速修改模型外观,然后使用“大量导出”工具将所有的程序材料导出到游戏标准的着色器材质中,并单击一次.。

    网格变形
    (即将到来)
    暴露的混合形状允许大规模网格变形和定制。你可以设置保存在预设或脚本游戏定制的或随机的字符形状的你。现在你可以完全随机的敌人,所有看起来彼此不同。

    创作音乐
    (即将到来)
    音乐是专门为我们制作的角色组成的。轨道被分离成层并设置为与Unity音频混合器一起使用.。使用此混合自己的轨道,并创造完美的声音为您的游戏水平。一个“作曲家组合”也包括如果你不想混合自己的轨道。

    音响效果
    (即将到来)
    许多动画现在功能匹配的声音效果,以及一个简单的音频控制器脚本,使他们发挥和控制的东西,如体积,体积速度等容易。没有什么像高质量的匹配音频。

    概念艺术
    超高分辨率图像分层定制PS图象处理软件所提供的格式。使用这些在您的蒸汽页,您的手册,您的网站和其他广告材料,使您的游戏生活之前,你有游戏显示。

    动画
    •攻击1
    •攻击2
    •铸造
    •死亡1
    •死亡2
    •道奇
    •闲置
    •空闲休息
    •跳回来
    •跳左
    •跳
    •嘲讽
    •左转
    •右转
    •后退
    •向前走

    颗粒
    自定义粒子(法术等)包括在适当的时候。该软件包还包括我们的整个“魔术和粒子包”,所以你可以创建自己的法术。

    PBR
    我们的模型使用真正的PBR值,不是半生不熟或由PBR。我们开始与现实世界的材料,你可以从那里调整。地图包括:弥漫性|正常|粗糙度|金属|高度|环境闭塞

    传统的着色器
    不要被“需要统一5”信息愚弄!纹理系统出口工作与传统的着色器一样,你已经没有任何其他字符。你需要Unity 5来设置纹理,但是一旦导出,你可以把它们带到任何Unity版本,它们会工作.。

    模型
    我们提供的多细节层次的High Poly(好的电影)到Low Poly(伟大的移动)。

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    检查更多信息和我们的模型在infinitypbr.com
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    如果您购买此包,非常感谢!请留下一个评级和审查,以便其他人可以找出它是什么!如果您有任何问题,要求或任何其他,在论坛上访问我。

    (链接到正在进行的巨线程的工作)

    Unity Forum Link
    More Information
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    Spiders Pack PBR features three fully animated Spider characters. Resize in editor to create Small, Medium & Large spiders -- each one is designed to be different enough from the others so players know they're unique. Further, customize the Textures in editor to create unique looks that work perfectly for your game.

    CUSTOMIZE TEXTURES
    Use sliders to adjust the look & feel of the monsters. Easily change colors, add special effects like dirt, mud, blood, ice, snow, moss & more. It's fast and allows you to create any number of looks that perfectly suit your game. Most texture maps are 2048x2048.

    Use the "Texture Creation" scene to quickly modify the look of the models, and then use the "Mass Export" tool to export all the Procedural Materials into game-ready Standard Shader materials with a single click.

    MESH MORPHING
    (Coming Soon)
    Exposed Blend Shapes allow for massive mesh morphing and customization. You can save settings in prefabs or script the shapes for in-game customization or randomization of your characters. Now you can spawn completely random enemies that all look different from each other.

    COMPOSED MUSIC
    (Coming Soon)
    Music has been composed specifically for the characters we produce. The tracks are separated into layers and set up for use with the Unity Audio Mixer. Use this to mix your own tracks, and create the perfect sound for your game levels. A "Composers Mix" is also included if you do not want to mix your own track.

    SOUND EFFECTS
    (Coming Soon)
    Many of the animations now feature matching sound effects, along with a simple audio controller script that makes playing them and controlling things like volume, volume by speed etc easy. Nothing brings characters to life like high quality matching audio.

    CONCEPT ART
    Extra High Resolution images are provided in layered photoshop format for customization. Use these on your Steam page, your manual, your website & other advertising material to bring your game to life before you have gameplay to show.

    ANIMATIONS
    • Attack 1
    • Attack 2
    • Cast
    • Death 1
    • Death 2
    • Dodge
    • Idle
    • Idle Break
    • Jump Back
    • Jump Left
    • Jump Right
    • Taunt
    • Turn Left
    • Turn Right
    • Walk Backward
    • Walk Forward

    PARTICLES
    Custom particles (magic spells etc) are included whenever appropriate. The package also includes our entire "Magic Spells & Particles Pack", so you can create your own magic spells.

    PBR
    Our models use real PBR values, not half-baked or made up PBR. We start out with real world materials and you can adjust from there. Maps included: Diffuse | Normal | Roughness | Metallic | Height | Ambient Occlusion

    LEGACY SHADERS
    Don't be fooled by the "requires Unity 5" message! The textures our system exports work with legacy shaders the same way any other character you already have does. You'll need Unity 5 to set up the textures, but once exported, you can bring them in to ANY Unity version and they'll work.

    POLYCOUNT
    We provide multiple LODs from High Poly (good for cinematics) to Low Poly (great for mobile).

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    Check out more info & all of our models at InfinityPBR.com
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    If you do purchase this package, thank you very much! Please leave a rating and review so others can find out what's what about it! If you have any problems, requests or anything else, visit me at the forums.

    (Link to Work-In-Progress Mega Thread)