资源图标

SpatialAudio 0.1.5

没有下载许可
官方售价
$25.00
文件大小
3.0 MB
开发者
Different Methods
版本要求
Unity 4.5.4 或更高版本
 alt=

 alt=
这个包提供了一个实时音频滤波器模拟双耳,(或环绕)使用普通的立体声耳机的声音。你可以得到空间的声音,简单的拖放!

过滤器的作用,通过增强现有的audiosource组件。只需拖放spatialaudiosource组件到一个现有的音频源,并添加到您现有的spatialaudiolistener AudioListener。

统一提供3D音效的使用量来模拟平移距离,模拟左、右和多普勒效应模拟的相对速度。然而,它不提供任何音频线索的正面和背面,或当声音被遮挡。空间音频包提高了这一增加左\/右相位调整和频率滤波,以模拟声音从后方。

该软件包还模拟了由于被遮挡的结果的声音阻尼。这些细微的调整在声音给玩家一个显着的改善空间意识。

听到自己的演示!
This package provides a realtime audio filter which simulates binaural (or surround) sound using normal stereo headphones. You can get spatial sound with simple drag and drop!

The filter works by augmenting the existing AudioSource component. Just drag and drop the SpatialAudioSource component onto an existing audio source and add the SpatialAudioListener onto your existing AudioListener.

Unity provides 3D sound by using volume to simulate distance, panning to simulate left and right, and the doppler effect to simulate relative velocity. However it does not provide any audio cues for front and back, or when sounds are occluded. The Spatial Audio package improves this by adding left/right phase adjustment, and frequency filtering to simulate sound from the rear.

The package also simulates sound damping as a result of being occluded. These subtle adjustments in sound give a significant improvement in spatial awareness to the player.

Hear the demo for yourself!
作者
UnityStore
下载
0
首次发布
最后更新
评分
0.00 星 0 星

来自UnityStore的更多资源

顶部 底部