Unity 5 2D Generate Procedural Terrain

本帖由 0daydown2017-10-13 发布。版面名称:Unity 3D教程

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    Unity 5: 2D Generate Procedural Terrain
    MP4 | Video: 720p | Duration: 4:04:37 | English | Subtitles: VTT | 3434.8 MB
    Learn how to procedurally generate infinite 2D terrain—including biomes with Perlin noise, cities, and even interior structures—with Unity 5. Dan Violet Sagmiller shows how to generate terrain in real time, blend different terrain types, animate complex surfaces such as water, and use serialization techniques to load and save content quickly.
    Topics include:
    Tiling images
    Controlling randomization and noise
    Moving and redrawing maps
    Creating smooth tile connections
    Animating terrain
    Adding a building layer
    Adding cities
    Making buildings
    Generating multi-part structures
    Saving and loading terrain
    5:生成二维地形统一程序
    | MP4 720P视频:时间:4 |:37 | 04:字幕:英语| VTT | 3434.8 MB
    learn how to procedurally无限二维地形生成Perlin噪声(包括与生物群落,城市,甚至与室内结构与统一- 5。丹紫sagmiller shows how to地形实时生成动画,混合不同的地形类型,这样的水作为复合曲面,使用序列化和保存内容和技术to Load quickly。
    最好包括:
    tiling Images
    randomization和噪声控制
    移动和redrawing地图
    光滑瓷砖connections creating
    animating地形
    在大厦增层
    城市增
    制作建筑
    生成多部分结构
    储蓄和加载地形
    下载地址链接: https://pan.baidu.com/s/1i4NVAdB 密码: 52vu
     
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